![]() The key to these confrontations is the fact that you have to be careful and avoid taking risks or you’ll die for good. Taking cover in the settings and using the right weapon can be vital for your survival. You have to move your team of mercenaries by turns through squared off settings and defeat all the enemies you come across. ![]() There are endless possibilities and they all involve constructing different buildings.īut where the game really gets good is in the combats. ![]() In the first part, you have to manage your mercenaries, the different investigations you need to develop, and the creation of new objects. The game divides its gameplay into two very different sections: the management of your base and the combats. But the important thing here isn’t the what but rather, the how and here is where Mercs of Boom really shines. You have to control one of these military conglomerates to try to save the planet from the impending threats. What we have here is a strategy-based game that places you in a far-off future where a series of military corporations rule the world. It’s this game that provides the foundation for Mercs of Boom, considering the game mirrors many of its concepts without so much as batting an eye. What really matters here is its 2012 reboot that modernized the game’s base, adapting it for new generations of players. ![]() But now’s not the time or place to go on and on about this masterpiece. Just a few small mistakes managing your base or a certain mission, and you could say adios to your whole game. We’re talking about the 1994 classic created by Julian Gallop, that surprised the world thanks to its high level of detail, almost endless game possibilities, and high difficulty level. We could easily say that XCOM is one of the most clear benchmarks when it comes to turn-based strategy. ![]()
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